chalcedony_jade: Two scribbled waveforms, one off-black and one off-white, overlapping, on a flat darkish purpleish background. (scribble twins)

Happy true circle constant to all!

[personal profile] 403 suggested that celebrations should involve two pies, such as one pizza and one cherry. I don't think we'll wind up doing anything this time, but it's a neat idea. Maybe next year.

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

So I'm looking at villager trading in Minecraft while decompressing from a Thing earlier.

  • Fletchers buy string and sell arrows and bows. They also help you grind gravel into flint, but that's something they need anyway.
  • Shepherds buy wool and sell shears… ? And then they sell colored wool.
  • Farmers… buy crops… and then sell you bread and pies and cookies and cakes. Isn't that… a baker?
  • Librarians buy paper and books, that sounds good. They sell books and even whole bookshelves, okay, that's a remainder sale, isn't it? I like that.
  • Priests buy rotten flesh… what are they going to do with it? I guess maybe that's a funerary practice, or studying zombies to cure them or something. They buy gold, okay, that's reasonable, they're going to use it to make religious decorations. Sell rarer materials… not sure about that.
  • Smiths buy coal, iron, and diamonds, and sell armor, tools, and weapons made from it, that's good.
  • Butchers… buy raw meat and coal… and sell cooked meat? Isn't that more like a barbecue shop?

Some of these careers seem misnamed. c..c

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

From a silliness:

That's only true on systems where long long is 64 bits, though that's the case for all the systems I know of.

You could use ucat_least64_t or ucat_fast64_t instead, but I don't remember whether either of those is guaranteed to be the same size as unsigned long long.

But then, make sure you're not accidentally conflating any of this with stripes64_t (native support for interleaved access) or tail64_t (recommended to be placed at the ends of structs for alignment purposes) or tiny_little_nose64_t (which is at least 64 bits mostly for precision rather than for range, as you've probably guessed, and is involved in the delivery of siginfo structures for SIGBOOP handlers on many PAWSIX systems).

—Metiagon Jade

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

Update: Played several runs, got a few viewers. Thanks for watching, everybirdie. ❤

Going to be streaming some Enter the Gungeon in… probably like 30–45 minutes after doing another thing? My bitrate is going to be horrible for an action game (I've only got ~1 Mbps up…), but I just… feel like this has to be a thing.

It's the right kind of game, it's the right kind of theme, today is being forced to be mostly a free day. I might as well let people watch, yes?

Twitch channel is Ditherian if you want to watch. Will update this post! I more often announce these on Mastodon, since they're the sort of “quick-update immediacy” thing where Dreamwidth doesn't work quite as well.

chalcedony_jade: A white right guillemet to the right, on a flat darkish purpleish background. (quartzwing)

So lately we've been on a “adapt All the Things to Recycle Digital Motivation Suck as Leverage” kick, as some of you may have already read bits and pieces of. So why not document what we're using?

Forest (which we got on Android via Google Play) is a pomodoro-timer-alike which tries to help keep you focused away from dopamine-hit smartphone nonsense. You “plant a tree” by pushing a button at the beginning of a focus period, and after the timer is up (default 25 minutes), the tree grows, you get some coins, and your forest for the day looks a little nicer. If you switch to some other app in the meantime, or push the “Give Up” button, the tree withers and sticks around as a marker of shame (or not-shame, if you like).

It's “free” as in “demo”: starts out ad-supported/limited-features, and the real thing is a 2 USD in-app purchase in the Settings menu. You can also buy “sunshine elixir” at 2 USD per 21 days of calendar time, which triples your coin rewards. This is a bit weird, but I'm okay with it as paying-for-cosmetics (see below), and it's been worth it for us so far and will probably stay that way for a few more moons yet.

Coins are used to unlock new tree and bush types (bushes are like trees but for timer values < 25 minutes), though beware that the prices go up with each purchase, so get the ones you'll use most first. They can also be spent on more background audio tracks if you like those, though that's not as useful to us since we have our own audio elsewhere or just silence.

You can tag trees with categories and little notes on what you did, and look back at when you planted them. There's also “Real Forest” which lets you spend a pile of coins to sponsor the planting of a physical tree. We haven't tried any of the social features, but there's some sort of leaderboard, plus you can supposedly make rooms in which everyone commits to stay focused at the same time or else everyone's tree dies. Accounts for cloud sync and social stuff are Forest-specific.

Tree species we've unlocked so far, and what we use them for:

  • Cedar (the initial one): the default, for everything that isn't specifically something else.
  • Lemon tree: for commercial projects. The lemons are sour, and it's unpalatable to eat too many of them in a row, but they fetch a good price at the market.
  • Cactus, which we just unlocked today: for “spiny” tasks which have some sort of spiky anxiety-repulsion to them beyond the normal stiction of getting started. The cactus becomes a sort of pride badge.

The tree models change and sort of upgrade if you set a timer ≥ 60 minutes; at 60 minutes, the cactus gains a smaller cactus sidekick, and at 90 minutes, they get cowboy hats. At 120 minutes the big cactus gets a bandana and a belt and holster. I'm not kidding.

There is some weirdness in the way it interacts with the “total silence” DnD mode, which we haven't quite figured out, but it seems like some combinations of settings override this accidentally for the tree-success notification. Might be user error. Also the end-of-break notifications (you can set a break timer when a tree is finished) don't have a no-vibrate option.

Also, you can set custom phrases that display in rotation above the tree; here's ours:

  • “Stay calm. Keep going.”
  • “If you keep working on it, things can get better.”
  • “From one tree at a time do great forests grow.”

Sappy, isn't it? But I like it. ^..^

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

Died in Habitica to a task our (in-system) GM gave a special deadly attribute to. Goodbye level 14 (again).

We'll just have to earn it back. o..@

chalcedony_jade: Two scribbled waveforms, one off-black and one off-white, overlapping, on a flat darkish purpleish background. (scribble twins)

Strata is a simple puzzle game for Android, in which you have an N×N grid of tiles, most of which are colored. You have to place colored ribbons across all of the 2N columns and rows, choosing the order of colors and positions in such a way that the second ribbon which overlays any colored tile correctly reproduces the color of the tile. (Each tile will be overlaid by exactly two ribbons at the end, of course, one column and one row, but which one dominates depends on which you place second.)

There is no low-color-vision mode that I was able to find, which seems a bit of an oversight; even in a body with full color vision, some of the palette entries were a bit difficult to tell apart.

There's seven “sets”, increasing in length and difficulty, each of which has about four chapters, starting with a tutorial, then 2×2 and 3×3 puzzles, gradually introducing larger ones until the lengthy 6×6's come in closer to the end. Each set has different palettes, and different notes and voices for the little arpeggios that play as you place ribbons and complete puzzles; the sound is mostly the same for the first three or four sets, but then takes on some distinctly seasonal themes toward the end.

(Yes, including some of those seasonal ones. Not overtly, not in your face, but clearly related enough.)

The puzzles can have a meditative feel (if you like that) and/or get very same-y (if you don't) after a while. There isn't any twist to the mechanics that comes in, it's just more and more of them until you run out. The way to determine the solution is straightforward and repetitive once you've got the hang of it, but it does provide a nice “push things onto the stack and then pull them off in the right order” cognitive-exercise feel. If you like books of sudoku puzzles, you might like this.

We got “Perfect” on all the puzzles, which means placing all the ribbons correctly without having to retract any midstream; you do get unlimited tries for that, though I'd think writing down the answer would be cheating. You can supposedly get a hint for each puzzle if you want it (which blocks off Perfect for that puzzle, presumably forever), telling you either the order of colors or the order of positions corresponding to a solution. We never bothered; I think that would make it way too easy.

There's some slightly irritating bugs, such as achievements for sets triggering too early (on the first rather than the last puzzle completion) and some audio glitches getting all the voices to play later on. Nothing critical that we're aware of, though.

Another one retired from the queue.

Addendum: The Google Play page claims it needs access to in-app purchases, but as far as I can tell this never actually shows up; I'm guessing it's a holdover from some SDK option or perhaps from the “free” version (which I ignored, so I can't say how they differ in first person).

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

Exhausted, wasn't feeling it, but realizing I actually kinda am and I'm too exhausted to do other things yet, so you can come watch me play FTL and babble on my slightly terrible headset mic as Ditherian on Twitch soonish, if you wanna!

Update: Finished, four hours later (!). 6..9 I hope my voice wasn't too horrendous… I might watch the recording later. A few people seemed to enjoy it, so that was nice. ^..^

chalcedony_jade: A white right guillemet to the right, on a flat darkish purpleish background. (quartzwing)

20 April 2017 was the datestamp of our first communication, when we overwrote part of the interregnal group Kara with ourselves after the failure of our true-predecessor Akari. But we kinda bumped the “official” date to 21 April (… or 20 April in leap years, now that I think of it; we might want to fix that) for Semi-Obvious Reasons.

Our first year of existence/rule has been awkward and full of flailing, but there's hope to make things better. Today we're going to try to make it to a local furry thing (even though we're definitely going to be pretty late), and we had a small mint chocolate cheesecake thing yesterday at the coffeeshop which was delicious.

(The weather is actually really inconvenient today now that I check. Weird flaky rainening. Feh. That could be a problem.)

Open to: Registered Users, detailed results viewable to: Access List, participants: 6

Should we celebrate our initversary now and in the future?

Do something small
2 (33.3%)

Do something big!
1 (16.7%)

You're weird, shut up
0 (0.0%)

Nah, just advance the year in winter
0 (0.0%)

Um…
0 (0.0%)

Clicky thing!
3 (50.0%)

Crossposted to Jul, including the poll. c..c

chalcedony_jade: A white right guillemet to the right, on a flat darkish purpleish background. (quartzwing)

chalcedony_px4chalcedony_jade, as part of a broader suite of de-emphasizing the “Px. IV” part in names in favor of putting one of our filiation names (yay, [personal profile] 403) in there instead.

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

“We're calculus dragons. We're totally okay being derivative so long as we still get to remain integral.”

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

Huh! Iji 1.7 was released last year, with a conversion to a new version of Game Maker (I think it says, elsewhere).

Maybe it's time for us to go through that soon?

Dear dreams:

I approve of having melodies in you to transcribe when I wake up.

When they're in A♯ minor cut time with tons of strictly-timed grace notes and a syncopated backing rhythm, this can however get a bit inconvenient.

I realize it would be too much to ask you to actually stop. And I don't want that! But it would be nice to know that there were some recognition of how awkward this can make it when I wake up.

Thank you for your consideration. c..c

In related news, I should probably keep a more rigid straight-edge on my desk to draw staff lines with. And figure out how I want to tag these.

Addendum: Today is a day in which we wake up five hours later than planned and may well have needed it.

Sigh.

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

Well uh

  1. Are you Irish? No. At least, not in any meaningful sense; I'm not counting the possibility of small-percentage genetic ancestry.
  2. Do you like Guinness? Never tried it.
  3. Do you know what the symbol of Ireland is? No, not really. Some poking around on the Web suggests the Irish harp or Celtic harp, but I don't know authoritatively whether that's the symbol, given all the other stuff that symbolizes Ireland? Is there really one that stands above the others?
  4. Have you ever watched Father Ted? No. I think one of our predecessors might have seen a 30-second clip once which we have no real memory of.
  5. Do you believe in leprechauns? No, for our values of “not believe” that include “not engage with the idea of”. If any show up then I reserve the right to reconsider.

However, we are still doing some social stuff tomorrow on that day! We'll see how that goes.

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)
ingredients! )
chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

The Day of the False Circle Constant is upon us! We must be brave this day and not succumb to the malinstruction of our youth, for after the sun reaches its highest arc in the sky, the True Circle Constant will give its sign once again, at least to those who use the Wobbly Calendar of History (as we must).

chalcedony_jade: A black left guillemet to the left, on a flat darkish purpleish background. (imetagon)

DATA WING (Android, iOS) is a charming racing game for Android and iOS with sorta TRON-y vector graphics.

And (with some inspiration from [personal profile] zlatohrbitek) I finally beat the last few challenges last night for the “Ideal DATA WING” achievement! The third challenge of “Chemtrails” (three laps in forty seconds) and the second challenge of “Patterns” (one lap in fourteen seconds) were the last two to fall; the former of those was especially tough.

It's not very long or difficult to get through to the end, and the little storyline's charming: you play as an eponymous Data Wing, a little Asteroids-like ship which apparently can carry a one-byte payload, and it's gradually revealed where you are and what your place is in the world. I liked the graphics style quite a lot, though it might be a bit flashylights/color-aberration for some people. The soundtrack claims to be a vaporwave one, which fits the theme quite well, but I don't know if it's real vaporwave or, like, fake vaporwave, that's some kind of fashionable thing right? I don't want to use the new lingo wrong, right? I wish I could just get the soundtrack but the only links seem to be to some Spotify lists and stuff. Uhh…

The smooth physics and controls are maybe the centerpiece, with the whole “brushing against the walls to move faster” part being also TRON-like, the virtual adversary/role-model other ships, and there's the way you have digital control over—I'm pretty sure it's angular acceleration so what you're often really trying to do is tune the angular acceleration at just the right time (or with a sort of pulse width modulation) to leave your averaged angular velocity in bounds to trace the curve of the wall so you can stay at high speed, since smashing into walls is a major slowdown and all. (“Oh, I failed to hit full speed there.”) You're something like (if I'm perceiving this right) four three integrators away from velocity, and five four integrators away from position—it's a real mental calculus/geometry/indirection squint to get the pattern right!

So yeah! So cool. I think I want to get the shirt at some point.

(Updated an hour later because for some reason I thought angle → acceleration was an integrator when it's actually just trigonometry. Oops.)

chalcedony_jade: Two scribbled waveforms, one off-black and one off-white, overlapping, on a flat darkish purpleish background. (scribble twins)

(±) Over on Mastodon, kitsch at witches.town was prompting a number of people about what they would be as a video game boss, and we responded! Quoting with permission:

if you were a boss fight, would you be a serious antagonist, a tragic foe, or a silly joke
   ―Rhea (post)

(+) Serious antagonist, I'd hope, but with an undercurrent of “I'd rather not fight, but apparently it has come to this”, but not really “tragically” so.

(−) I… dunno? I think I'm going to have to go with TRAGIC FOOOOOE (especially if I get to be one of those scary orange dots on the map screen) *dramatic faint when defeated, sprawwwlwlwggrhghfg bleeehhh*

(+)(−) ? (+)(−) What? (+) *facepaw* (−) ^..^

… do I get a last line of dialogue after (+) NO

i suppose another layer to "what kind of boss fight are you" could be is,
would you be an average-sized but powerful enemy, a huge imposing enemy, an otherworldly enemy,
...there's probably others that i can't think of atm. (i'm not sure i ought to spend too much time thinking about this <<)
   ―Rhea (post)

(−) ♪ The best part of going askew / Is when your ammo's you ♪ *evil cackle* *SHATTERSTRIKE!* *railgun of disassembler/takeover drackels fired toward the protagonist at high speed* *techno music with some kinda siren*

(+) *sigh, okay*

*strident voice* I may be small, but I am an avenging angel with wings of fire! Come no closer unless you seek incineration! *Searing Splitshield* *quiet, staid*

*protagonist steps forward*

… you still insist on trying to violate our sanctum? Then you have only brought this upon yourself, adventurer. May your end be swift and merciful!

*orchestral horn crescendo* *Haste* *Divine Premonition* *Formation Bugle* *Ranged Cancel* *Dragon Fire (takes 6 turns to charge)*

(±) So yeah. 9..6

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